This content is transcluded from Gold Chest § Loot.The loot for any given chest is determined by the location in which it is found. Note: A Chest can only contain one type of bar, and only the types of which the ore is generated naturally in the world. Chest names can also use the same text formatting as Announcement Boxes and chat messages. Press ↵ Enter or press "Save" when finished. a Living Wood Chest has the default name "Living Wood Chest"). The default chest name reflects the chest type (e.g. To rename a chest, first open it via ⚷ Open / Activate. If the chest has not been renamed, no name will display. Hovering the mouse cursor over a renamed chest will show its name. On the PC, Console, Old-gen console, Mobile, Windows Phone, Old Chinese, tModLoader, and tModLoader Legacy versions, placed chests can be renamed (20 character max). Attempts to place additional storage items beyond the max will result in a dropped item, rather than placement. There is a maximum limit of 8000 / 1000 placed storage items in each world (excluding portable storage like the Safe, Piggy Bank, Void Vault, and Defender's Forge, as well as showcase items like the Item Frame, Weapon Rack, and Mannequin). There are 20 varieties of naturally-occurring chests (15 of which cannot be crafted) and 27 craftable ones, plus the Barrel and Trash Can, for a total of 42 chest types and 44 placed storage items overall (besides dressers and portable storage items). The loot contained in these chests is determined during world generation, and will not change if the world enters Hardmode. In addition to being craftable, a number of chests are created during world generation, and placed in random map locations. It is impossible to destroy the blocks underneath a placed chest that contains items. Chests can be freed with any pickaxe or drill, but only when empty. oh never mind.Ĭhests are storage items that each hold up to 40 item stacks in rows of 10×4 / 5×8 / 5×4 (only 20 item stacks). The Goblin Siege Roller first appears on The Dead Road.I hear there's a secret treasure. Siege Rollers follows one set path, and only stops to attack blockades and cores, it cannot be provoked. The Siege Roller will one-shot any towers in its path, and it will also launch rockets at heroes (targeted area will be shown in red), and rockets can hit defenses and cores, in addition to heroes, that are in the targeted area. The Siege Roller takes reduced damage on the front part of the vehicle, and it takes regular damage on the engine part in the back. The Goblin Siege Roller is probably the most annoying enemy. Plaguing Hulk is also another boss version of skeletons, instead of respawning, the Plaguing Hulk poisons nearby heroes. Slekeleon first appears in the Temple of the Necrotic. Slekeleons also have a huge reach, it can easily hit anything near a blockade, and it can also hits things behind (heroes) as well. Slekeleon is the boss version of skeletons, after defeated, Slekeleon will respawn where it died at the beginning of every wave after. Tuskar is the boss version of the warboar, and first appears on Ramparts Siege. Malthius appears in the Malthius Incursion. Malthius can appear in Chaos Trials, Incursions, Onslaught, and Mastery. Malthius is the boss version of a dark mage, and it will heal, curse, attack, and summon skeletons. Ogre first appears in Throne Room leading an infinte amaount of small ogres. It will also throw a blob of goo at a hero, slowing down that hero's move speed. The Ogre will stomp dealing damage to all heros and defences surrounding it. Quibly first appears in the Assault on Throne Room in the Campaign. Quibly is the boss version of the bomb goblin, but Quibly is larger and throws two bombs instead of one. He also appears in the Griblok's Horde Incursion on Chaos I. Griblok first appears in Nimbus Reach in the Campaign. Griblok is the boss version of the normal goblin.
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